Back in 2008 when I was first getting started as a writer, I was able to get on board with a small, independent computer game developer based upon my many years as a gamer and fantasy/sci-fi nerd. I spent 8 month writing and editing quests, storyline, dialogue and filler content for a game that then spent the next 2 years floating around in various stages of development.
Independent projects are often like that, because they are funded out of pocket and rely more on passion than big budgets and 100+ million dollar marketing packages.
However, I am pleased to announce that Academagia: The Making of Mages is now officially released to the public
This is a game targeted for kids to young adults, although I can assure you there are plenty of hidden gems out there for adults who have a passion for adventure and good fantasy. The best way to describe it would be to say it is an adventure game for kids of all ages.
At first glance it might appear to be a Harry Potter look-alike, but that is far from the truth. While the premise of the game itself is set at a magical university where students come to study, the world is vastly different from anything else you have ever seen before. The storylines of the game showcase the unique background and history of the world while involving you, a newly-minted apprentice, in the task of finding a familiar and coming to grips with your newfound powers, all while working your way through the intricacies of getting to know your fellow students, the whimsies of your fantastical professors, and plenty of magic to boot.
With literally thousands of variations on storylines and quests, I am proud to say that I was one of the few who were brought on board to bring this game to the light of day. It was a pleasure to work on it, and I can’t wait to see the kind of reception it gets now that is has finally been released.